What problem does it solve? Capturing a complete picture of Unity performance requires running multiple profiler queries and manually combining their results, which is slow and error-prone when diagnosing frame drops or memory issues. ## Core Features & Use Cases - Aggregated Snapshot: Composes status, memory, rendering, script, and frame capture stats into a single JSON document. - File Output: Writes the snapshot to any absolute or workspace-relative path, creating missing parent directories automatically. - Zero Dependencies: Uses only built-in Unity APIs and the .NET Base Class Library (System.Text.Json, System.IO), requiring no external packages. - Use Case: During a performance regression investigation, save a full profiler snapshot to disk so you can diff it against a baseline capture from an earlier build. ## Quick Start Save a full Unity profiler snapshot including memory, rendering, and script stats to the file profiler-snapshot.json in my workspace.