prototype-slice-plan
CommunityPlan and validate the first gameplay slice fast.
Design & Creative#prototype#risk-assessment#game-design#artifact-generation#slice-planning#upstream-artifacts
Authorfagemx
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Plan and validate a single, high-value prototype slice that tests the riskiest assumption from upstream reviews, enabling fast learning and course-correction before committing to full development.
Core Features & Use Cases
- One recommended slice that tests the riskiest assumption
- Clear failure condition to determine whether to pivot
- Phase-based planning (Phase 0-Phase 4) aligned to upstream artifacts
- Reads upstream reviews to inform the slice plan and next steps
- Produces a portable artifact for downstream handoff and telemetry
Quick Start
Review upstream design artifacts and start Phase 0 to plan your slice.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
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Please help me install this Skill: Name: prototype-slice-plan Download link: https://github.com/fagemx/gstack-game/archive/main.zip#prototype-slice-plan Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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