What problem does it solve? Improving game assets or scenes often risks silently overwriting originals, drifting from the intended style, or breaking performance budgets. This Skill enforces a reversible, approval-gated enhancement workflow so every improvement is measurable, evidence-backed, and recoverable. ## Core Features & Use Cases - Defect Diagnosis First: Identifies concrete defects and defines measurable acceptance criteria before any transformation is proposed. - Preserved Originals & Rollback: Copies source assets to a recoverable location, inventories dependencies, and records tools, versions, settings, prompts, and seeds for full reproducibility. - Seven Production Gates: Validates rights and licensing, technical format, visual and temporal consistency, runtime budgets, playability, regression evidence, and human approval before promotion. - Use Case: A texture in your Unity project looks blurry at close range. The Skill diagnoses the resolution defect, proposes an upscaling route with license implications, generates candidate variants beside the original, produces before-and-after comparisons, and waits for your approval before any replacement. ## Quick Start Use the quality-enhance skill to diagnose and improve this game asset while preserving the original and showing me before-and-after evidence.