What problem does it solve? Single-view screenshots and file-only validation miss visual defects, temporal glitches, and runtime failures in generated game assets. This Skill applies evidence-based, multi-angle review so defects are caught before assets reach production. ## Core Features & Use Cases - Multi-View Capture: Generates consistent front, side, rear, three-quarter, close-up, silhouette, wireframe, and motion views under controlled camera, lighting, and color settings. - Temporal and Runtime Review: Inspects animation contacts, particles, lighting, UI states, transition frames, and engine import behavior with runtime metrics. - Seven Production Gates: Enforces rights/licensing, format validation, visual consistency, performance budgets, playability smoke tests, regression evidence, and human approval before promotion. - Use Case: After generating a 3D character model, run this Skill to capture standardized views, compare against the reference concept, test import into the target engine, and produce a reproducible findings report classified by severity. ## Quick Start Use the visual-qa skill to run controlled multi-view and temporal QA on this generated character asset and report any findings by severity.