What problem does it solve?
This Skill identifies contradictions, stale references, ownership conflicts, formula incompatibilities, and emergent game-design failures that only appear when every system GDD is reviewed together, preventing architecture from being built on inconsistent or incoherent design documents.
Core Features & Use Cases
- Cross-GDD Consistency Checks: Finds dependency asymmetries, rule contradictions, stale references, tuning-ownership conflicts, formula range mismatches, and acceptance-criteria clashes across system GDDs.
- Game Design Holism: Detects dominant strategies, economic imbalances, cognitive overload, difficulty-curve mismatches, pillar drift, and player-fantasy conflicts that emerge only when systems are seen together.
- Scenario Walkthroughs & Reporting: Performs summary scans, optional registry pre-loads, full reads, parallel consistency and design-theory analyses, scenario walkthroughs for multi-system interactions, and writes a dated cross-GDD review report while offering controlled write/update prompts to the user.
Quick Start
Run the review-all-gdds skill in full to produce a cross-GDD consistency and game-design holism report for files in design/gdd and optionally update the systems index.