Agent Skills by Ed McConnell
Showing 72 vetted skills indexed across 1 GitHub repositories.
day-one-patch
Scope and plan a rollback-first day-one patch for critical P1/P2 game bugs.
asset-spec
Generate per-asset visual specifications and AI prompts from design documents.
gate-check
Validate development phase readiness and produce a PASS/CONCERNS/FAIL verdict.
test-evidence-review
Evaluate test coverage and evidence to issue ADEQUATE, INCOMPLETE, or MISSING verdicts.
sprint-status
Produces concise sprint progress snapshots with burndown and risk indicators from sprint files.
asset-audit
Audit game asset files for naming, size, format, and reference compliance.
hotfix
Create and manage emergency hotfix branches with audit trails and approvals.
team-narrative
Orchestrate cross-disciplinary narrative teams to produce story content, dialogue, and lore.
team-ui
Coordinate UI teams from UX spec through final polish with phased governance.
test-flakiness
Aggregates CI pass/fail histories to identify intermittent test failures across Godot, Unity, Unreal projects.
test-setup
Scaffold automated test infrastructure and CI pipelines for game engines.
dev-story
Implement development story files into source code and automated tests.
adopt
Audit project artifacts for template compliance and generate a prioritized migration plan.
brainstorm
Guide interactive game concept ideation into a structured game concept document.
regression-suite
Map test coverage to GDD critical paths and identify missing regression tests.
changelog
Generate internal and player-facing changelogs from git commits and sprint reports.
playtest-report
Generate structured playtest reports from notes and templates.
team-qa
Coordinate QA team execution to produce test plans, cases, bug reports, and sign-off reports.
skill-test
Validate .claude/skills/*/SKILL.md files for structural and behavioral compliance.
patch-notes
Generate player-facing patch notes from git history and changelogs.
setup-engine
Pin a game engine and version in repository metadata and reference docs.
team-polish
Coordinate a cross-functional polish team through a six-phase release readiness pipeline.
ux-review
Validate UX design specifications and HUD documents for completeness and accessibility.
skill-improve
Automate iterative SKILL.md improvement through test, diagnose, propose, write, and retest steps.