Ed McConnell avatar

Ed McConnell

Community

@emcconnell

11Followers
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19Public Repos
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72Published Skills

Agent Skills by Ed McConnell

Showing 72 vetted skills indexed across 1 GitHub repositories.

emcconnellemcconnell

day-one-patch

Scope and plan a rollback-first day-one patch for critical P1/P2 game bugs.

Community
Advanced
emcconnellemcconnell

asset-spec

Generate per-asset visual specifications and AI prompts from design documents.

Community
Advanced
emcconnellemcconnell

gate-check

Validate development phase readiness and produce a PASS/CONCERNS/FAIL verdict.

Community
Advanced
emcconnellemcconnell

test-evidence-review

Evaluate test coverage and evidence to issue ADEQUATE, INCOMPLETE, or MISSING verdicts.

Community
Advanced
emcconnellemcconnell

sprint-status

Produces concise sprint progress snapshots with burndown and risk indicators from sprint files.

Community
Intermediate
emcconnellemcconnell

asset-audit

Audit game asset files for naming, size, format, and reference compliance.

Community
Intermediate
emcconnellemcconnell

hotfix

Create and manage emergency hotfix branches with audit trails and approvals.

Community
Advanced
emcconnellemcconnell

team-narrative

Orchestrate cross-disciplinary narrative teams to produce story content, dialogue, and lore.

Community
Advanced
emcconnellemcconnell

team-ui

Coordinate UI teams from UX spec through final polish with phased governance.

Community
Advanced
emcconnellemcconnell

test-flakiness

Aggregates CI pass/fail histories to identify intermittent test failures across Godot, Unity, Unreal projects.

Community
Intermediate
emcconnellemcconnell

test-setup

Scaffold automated test infrastructure and CI pipelines for game engines.

Community
Advanced
emcconnellemcconnell

dev-story

Implement development story files into source code and automated tests.

Community
Advanced
emcconnellemcconnell

adopt

Audit project artifacts for template compliance and generate a prioritized migration plan.

Community
Advanced
emcconnellemcconnell

brainstorm

Guide interactive game concept ideation into a structured game concept document.

Community
Advanced
emcconnellemcconnell

regression-suite

Map test coverage to GDD critical paths and identify missing regression tests.

Community
Advanced
emcconnellemcconnell

changelog

Generate internal and player-facing changelogs from git commits and sprint reports.

Community
Advanced
emcconnellemcconnell

playtest-report

Generate structured playtest reports from notes and templates.

Community
Intermediate
emcconnellemcconnell

team-qa

Coordinate QA team execution to produce test plans, cases, bug reports, and sign-off reports.

Community
Advanced
emcconnellemcconnell

skill-test

Validate .claude/skills/*/SKILL.md files for structural and behavioral compliance.

Community
Advanced
emcconnellemcconnell

patch-notes

Generate player-facing patch notes from git history and changelogs.

Community
Advanced
emcconnellemcconnell

setup-engine

Pin a game engine and version in repository metadata and reference docs.

Community
Advanced
emcconnellemcconnell

team-polish

Coordinate a cross-functional polish team through a six-phase release readiness pipeline.

Community
Advanced
emcconnellemcconnell

ux-review

Validate UX design specifications and HUD documents for completeness and accessibility.

Community
Advanced
emcconnellemcconnell

skill-improve

Automate iterative SKILL.md improvement through test, diagnose, propose, write, and retest steps.

Community
Advanced