asset-spec

Generate per-asset visual specifications and AI prompts from design documents.

Updated Apr 10, 2026
One-click install
npx skills add https://github.com/emcconnell/nova-scout --skill asset-spec-emcconnell
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: asset-spec
Source: https://github.com/emcconnell/nova-scout/tree/main/.claude/skills/asset-spec
Command: npx skills add https://github.com/emcconnell/nova-scout --skill asset-spec-emcconnell

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Asset teams spend time translating art bible and GDDs into concrete specs and AI prompts. This skill automates the extraction of asset scope from design docs and updates the master manifest.

Core Features & Use Cases

  • Generate per-asset visual specifications aligned to the art bible's shape language and color system.
  • Produce ready-to-use generation prompts for AI tools to create asset visuals.
  • Update and synchronize the master asset manifest with newly specced items.

Quick Start

Run /asset-spec system:<name> to generate specs for the target system, level, or character.

Frequently Asked Questions about asset-spec

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate per-asset visual specifications from a game design document?

You generate per-asset visual specifications by running the asset-spec workflow after your art bible and design docs are approved. It extracts scope from GDDs or character profiles and outputs structured specs aligned to your art bible's shape language and color system.

What is the best way to create ready-to-use generation prompts for AI art tools from design docs?

Creating ready-to-use AI generation prompts from design docs is done by running an asset specification workflow that translates approved art bible guidelines and GDDs into structured prompts for producing asset visuals.

How do I update and synchronize a master asset manifest with newly specced items?

To update and synchronize a master asset manifest with newly specced items, run the asset-spec workflow on your target system. It automatically extracts and updates the manifest with the newly generated asset specifications.

Do I need an approved art bible before generating asset specs and AI prompts?

Yes, an approved art bible is required before generating asset specs. The workflow needs access to design and art bible assets to ensure outputted visual specifications and AI prompts align to the established shape language and color system.

When should I run the asset spec generation process in my production pipeline?

Run the asset spec generation process after your art bible and GDD or level design are approved. This timing ensures production teams across design, art, and engineering receive structured specs for production.