What problem does it solve?
Ensures UX specifications, HUD designs, and interaction pattern documents are complete, accessible, and aligned with the Game Design Documents before handoff to visual design or implementation, preventing rework and missed requirements.
Core Features & Use Cases
- Automated checklist validation for completeness: header metadata, purpose, player context, entry/exit points, layout, states/variants, data requirements, events, transitions, localization, and acceptance criteria.
- Quality and accessibility audits: player-need clarity, input method coverage, focus and navigation rules, accessibility tier compliance, colorblind alternatives, and localization sizing.
- Cross-document alignment: loads accessibility requirements, interaction pattern library, referenced GDD sections, and player-journey context to verify GDD and pattern consistency.
- HUD and pattern library reviews: verifies HUD philosophy, information architecture, visual budget, platform adaptation, and full pattern specifications.
- Verdict-driven outputs: provides APPROVED / NEEDS REVISION / MAJOR REVISION NEEDED with blocking and advisory issues and suggested next steps for collaboration.
Quick Start
Run the ux-review skill on design/ux/hud.md to produce a verdict, list blocking issues, and suggested fixes.