review-all-gdds

Review multiple game GDD documents for contradictions and design issues.

1|Updated May 5, 2026
One-click install
npx skills add https://github.com/XGanQAQ/Unity-Claude-Code-Game-Studios --skill review-all-gdds-xganqaq
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: review-all-gdds
Source: https://github.com/XGanQAQ/Unity-Claude-Code-Game-Studios/tree/main/.claude/skills/review-all-gdds
Command: npx skills add https://github.com/XGanQAQ/Unity-Claude-Code-Game-Studios --skill review-all-gdds-xganqaq

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill prevents downstream architecture and implementation from being built on inconsistent or conflicting game design documentation.

Core Features & Use Cases

  • Cross-GDD Consistency Review: Detects contradictions across GDDs, including stale references, dependency asymmetry, ownership conflicts, formula incompatibilities, and conflicting acceptance criteria.
  • Game Design Holism Review: Surfaces issues only visible when all systems are reviewed together, such as competing progression loops, cognitive overload, dominant strategy risks, economic imbalance, difficulty-curve mismatches, pillar drift, and player-fantasy conflicts.
  • Cross-System Scenario Walkthrough: Validates how systems interact in key multi-system player moments and flags undefined behavior, feedback conflicts, and compounded spikes.

Quick Start

Run the review after your MVP GDDs are approved by issuing the command: /review-all-gdds with optional focus argument consistency or design-theory.

Frequently Asked Questions about review-all-gdds

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I check multiple game design documents for cross-GDD contradictions?

To check for cross-GDD contradictions, load your summaries and full documents to run bidirectionality, reference, ownership, and formula compatibility checks across all design/gdd/*.md files. This surfaces stale dependencies and systemic design issues before architecture begins.

What is a cross-system scenario walkthrough in game design?

A cross-system scenario walkthrough validates how game systems interact during key multi-system player moments. It flags undefined behavior, feedback conflicts, and compounded difficulty spikes that only become visible when reviewing all GDDs together.

When do I need to run a game economy and progression loop review?

You need a game economy and progression loop review when multiple MVP GDDs are approved and you must surface competing loops, economic imbalance, or pillar drift. It prevents downstream architecture from being built on conflicting design documentation.

How do I review GDD changes scoped by git history?

You can scope the GDD review by git changes since the last review by passing an optional focus argument. The review loads full documents and summaries, running consistency and design-theory checks only on modified systems to produce a structured report.

Can I focus a GDD review specifically on design consistency versus game design theory?

Yes, you can focus the review by issuing the command with an optional focus argument for either consistency or design-theory. Consistency targets reference and formula compatibility, while design-theory surfaces cognitive overload and dominant strategy risks.