review-all-gdds

Detect cross-GDD contradictions and holistic game design flaws across system documents.

Updated Jul 22, 2025
One-click install
npx skills add https://github.com/MichaelSolati/mkai --skill review-all-gdds-michaelsolati
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: review-all-gdds
Source: https://github.com/MichaelSolati/mkai/tree/main/profiles/game-dev/skills/review-all-gdds
Command: npx skills add https://github.com/MichaelSolati/mkai --skill review-all-gdds-michaelsolati

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Game design documents (GDDs) often contain contradictions, stale references, and holistic design flaws that isolated per-GDD reviews miss. These issues lead to broken game architecture, unbalanced gameplay, and costly rework if not caught before production begins.

Core Features & Use Cases

  • Cross-GDD Consistency Checks: Scans all system GDDs for dependency asymmetries, rule contradictions, stale cross-references, data ownership conflicts, formula range mismatches, and conflicting acceptance criteria.
  • Game Design Holism Review: Detects issues only visible when viewing all systems together, including competing progression loops, cognitive overload risks, dominant strategies, economic imbalances, difficulty curve mismatches, pillar drift, and conflicting player fantasies.
  • Cross-System Scenario Walkthrough: Simulates key multi-system player moments to identify race conditions, broken state transitions, feedback loops, reward conflicts, and undefined interaction behavior. Use case: Game designers run this skill after all MVP system GDDs are individually approved, before starting architecture work, to catch cross-system issues that would require expensive rework later.

Quick Start

Use the review-all-gdds skill to perform a full cross-GDD consistency and game design holism review of all your game system GDDs before beginning architecture work.

Frequently Asked Questions about review-all-gdds

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I check game design documents for cross-system contradictions?

Cross-system contradictions are checked by scanning all system GDDs for dependency asymmetries, rule conflicts, stale references, and formula mismatches to ensure game design consistency before architecture begins.

What is cross-GDD validation in game development?

Cross-GDD validation is a structured review process that detects holistic game design flaws, including competing progression loops, economic imbalances, and pillar drift that isolated per-GDD reviews cannot identify.

When should I run a game design holism review?

A game design holism review should be run after all MVP system GDDs are written and approved, but before architecture or production begins, to prevent costly rework from inconsistent design documents.

How do I detect competing progression loops and economic balance issues across game systems?

Competing progression loops and economic balance issues are detected by reviewing game design holism across all system documents simultaneously to identify dominant strategies and cognitive overload risks.

Can I simulate multi-system player interactions to find broken state transitions?

Multi-system player interactions can be simulated through cross-system scenario walkthroughs to identify race conditions, broken state transitions, feedback loops, and undefined interaction behavior.

Does cross-GDD review replace individual game design document checks?

Cross-GDD review does not replace individual checks; it applies after all MVP system GDDs are individually approved to validate dependency bidirectionality and cross-system consistency that isolated reviews miss.