sand-stage

Community

Slow the board, bog momentum, and trap moves.

AuthorHmbown
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Turn the field soft and dragging so movement bogs down, escapes take effort, and committed positions get harder to leave.

This terrain change reduces clean repositioning and makes exits slower, forcing careful planning and binding the opponent to slower, more predictable sequences.

Core Features & Use Cases

  • Creates drag-heavy terrain to slow movement and limit repositioning.
  • Allows Hermes to define bogged lanes and identify viable escape routes.
  • Provides guardrails to prevent over-broad dragging and preserve strategic options.

Quick Start

Use Sand Stage to turn the current field into drag-heavy terrain and explain what behavior gets bogged down and which stable lane Hermes should exploit next.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: sand-stage
Download link: https://github.com/Hmbown/mmbnchips/archive/main.zip#sand-stage

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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