shader
CommunityGenerate GLSL shaders for procedural graphics.
Authortoanalien
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill empowers users to create custom, GPU-accelerated fragment shaders for dynamic and visually rich procedural graphics, textures, and effects.
Core Features & Use Cases
- Procedural Graphics: Generate complex shapes, patterns, and noise algorithms directly on the GPU.
- Texture Generation: Create unique, tileable textures for 3D models or 2D graphics.
- Visual Effects: Develop real-time animations, distortions, and other visual effects for games or web applications.
- Use Case: Design a unique, animated cloud texture for a skybox in a Three.js application.
Quick Start
Write a GLSL fragment shader that draws a red circle in the center of the screen.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: shader Download link: https://github.com/toanalien/ezdevsecops/archive/main.zip#shader Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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