shader

Community

Generate GLSL shaders for procedural graphics.

Authortoanalien
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill empowers users to create custom, GPU-accelerated fragment shaders for dynamic and visually rich procedural graphics, textures, and effects.

Core Features & Use Cases

  • Procedural Graphics: Generate complex shapes, patterns, and noise algorithms directly on the GPU.
  • Texture Generation: Create unique, tileable textures for 3D models or 2D graphics.
  • Visual Effects: Develop real-time animations, distortions, and other visual effects for games or web applications.
  • Use Case: Design a unique, animated cloud texture for a skybox in a Three.js application.

Quick Start

Write a GLSL fragment shader that draws a red circle in the center of the screen.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: shader
Download link: https://github.com/toanalien/ezdevsecops/archive/main.zip#shader

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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