What problem does it solve?
It helps you surface slow, session-length-only issues (like memory leaks, performance drift, stability regressions, and fun fatigue) by turning an extended play requirement into a structured observation protocol.
Core Features & Use Cases
- Timed endurance checkpoints: Generates observation checkpoints based on chosen duration (30m, 1h, 2h, 4h) to capture trends rather than one-off behavior.
- Focus-driven observation: Produces tailored checklist items for memory, stability, and balance/fatigue so you test what matters for the current QA goal.
- Human-run analysis harness: Creates a ready-to-fill document template for baseline, per-checkpoint logs, and post-session verdict including PASS/PASS WITH CONCERNS/FAIL.
Use case examples:
- After a memory or stability fix, run a regression soak to confirm the issue does not reappear after sustained play.
- During Polish, run a long-session soak to find leaks or state accumulation bugs that never show up in short playtests.
Quick Start
Use the skill soak-test with a duration and focus by telling: "Generate a soak test protocol for 2h focusing on all for my current release Polish phase."