steam-dlc

Create a Steam DLC release plan covering App ID setup, ownership gating, and QA.

14|1|Updated Apr 12, 2026
One-click install
npx skills add https://github.com/Euraika-Labs/Codex-Code-Game-Studios --skill steam-dlc
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: steam-dlc
Source: https://github.com/Euraika-Labs/Codex-Code-Game-Studios/tree/main/.agents/skills/steam-dlc
Command: npx skills add https://github.com/Euraika-Labs/Codex-Code-Game-Studios --skill steam-dlc

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Planning a Steam DLC release requires coordinating complex elements like App IDs, ownership gating, and QA, which this skill simplifies by generating a structured plan to ensure comprehensive coverage.

Core Features & Use Cases

  • DLC Plan Creation: Generates plans covering DLC type, dependencies, pricing, depot strategy, save compatibility, and bundle impacts.
  • Context Integration: Loads existing Steam publish plans and templates for tailored outputs.
  • Artifact Management: Prompts for permission to save the plan and suggests next workflow steps.
  • Use Case: For a game studio preparing a paid expansion DLC, invoke this skill to outline App ID setup, ownership checks, and QA priorities aligned with base game bundles.

Quick Start

Run $steam-dlc to create a detailed plan for my game's upcoming DLC release on Steam.

Frequently Asked Questions about steam-dlc

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I plan a Steam DLC release to ensure ownership gating and depot strategy are correct?

A Steam DLC plan coordinates App ID setup, ownership gating, depot strategy, and bundle effects to manage dependencies and pricing. It ensures comprehensive coverage for save compatibility and integration with base game publishing artifacts.

What is ownership gating and how does it work for Steam DLC?

Ownership gating for Steam DLC restricts access to expansion content by verifying if a user owns the base game and the specific DLC App ID. The plan defines these checks to ensure only authorized players access the new content.

How do I manage save compatibility when releasing a DLC expansion on Steam?

Managing save compatibility for a Steam DLC expansion involves planning dependency management and integration with base game publishing artifacts. The plan outlines specific requirements to ensure player saves remain intact across the base game and new DLC content.

Does this Steam DLC planning process handle bundle effects and pricing decisions?

Yes, the Steam DLC planning process handles bundle effects and pricing decisions by analyzing impacts on existing base game bundles. It generates a tailored plan that aligns DLC pricing with your current publishing artifacts and bundle structures.

What QA focus is needed for a Steam DLC release?

Steam DLC release QA focus requires testing ownership gating, depot strategy, and save compatibility. The plan generates specific QA priorities to validate that dependency management and base game integration function correctly before launch.

Can I use existing Steam publish plans and templates for DLC planning?

Yes, you can load existing Steam publish plans and templates to generate tailored DLC outputs. The DLC planning process integrates this context to align the new expansion with your established base game publishing artifacts and workflows.