subnautica-ii-coop-deepsynergy-mod

Official

Turn Subnautica 2 into synced co-op with ease.

AuthorAradotso
Version1.0.0
Installs0

System Documentation

What problem does it solve?

The Deep Synergy co-op mod solves the problem of playing Subnautica 2 multiplayer with reliable synchronization, where world state, inventory, and game progression can otherwise drift or desync between players.

Core Features & Use Cases

  • Deterministic Session Synchronization (DSS): keeps shared world state consistent across clients.
  • Adaptive Dynamic Scaling (ADS): adjusts spawns and resource respawn based on how many players are in the session.
  • Shared Inventory System: synchronizes inventories with verification to reduce item inconsistencies.
  • Decentralized P2P Networking (WebRTC): enables multiplayer without central servers.
  • Use case: start a cooperative Ocean Explorers session with multiple friends, share blueprints, and keep creatures/resources consistent while exploring together on Windows, Linux (Steam Deck), or macOS.

Quick Start

Install BepInEx for Subnautica 2 IL2CPP, place the DeepSynergy mod files into BepInEx/plugins/DeepSynergyMod/, launch the game, then run /start_server to create a session code for your friends to join.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: subnautica-ii-coop-deepsynergy-mod
Download link: https://github.com/Aradotso/devtools-skills/archive/main.zip#subnautica-ii-coop-deepsynergy-mod

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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