task-reviewer

Review completed Unity tasks for compilation, tests, logs, and scene integrity.

Updated Aug 23, 2026
One-click install
npx skills add https://github.com/fuxiang123/unity-harness --skill task-reviewer-fuxiang123
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: task-reviewer
Source: https://github.com/fuxiang123/unity-harness/tree/main/assets/github/skills/task-reviewer
Command: npx skills add https://github.com/fuxiang123/unity-harness --skill task-reviewer-fuxiang123

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

Ensures completed Unity tasks meet their acceptance criteria by running an evidence-based acceptance workflow that verifies compilation, tests, logs, scene integrity, and generates a report.

Core Features & Use Cases

  • Compilation and Build Checks: Run compilation verification and ensure zero compilation errors before acceptance.
  • Automated Test Runs: Execute EditMode and PlayMode tests and collect pass/fail results for new and existing tests.
  • Logs and Scene Validation: Inspect console logs for errors/warnings, validate scenes and detect missing scripts to ensure runtime integrity.
  • Checklist-driven Code Review & Reporting: Perform checklist-based code review against acceptance criteria and output a structured report to docs/harness/reports/.
  • Use Case: Use this skill when a developer marks a task complete and a reviewer must produce an objective PASS/FAIL acceptance report with concrete remediation steps if needed.

Quick Start

Run the task-reviewer skill to perform compilation, execute EditMode and PlayMode tests, inspect logs, validate scenes, and generate an acceptance report.

Frequently Asked Questions about task-reviewer

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I automate Unity task acceptance and generate a verification report?

Automate Unity task acceptance by running compilation checks, executing EditMode and PlayMode tests, validating scenes, and generating a structured PASS/FAIL report with remediation steps.

What is an objective Unity code review and scene validation workflow?

An objective Unity code review workflow checks compilation, runs tests, inspects console logs for errors, detects missing scripts, and validates scene integrity against acceptance criteria.

How do I run EditMode and PlayMode tests to verify a completed Unity task?

Run EditMode and PlayMode tests during task acceptance to collect pass and fail results for new and existing tests, ensuring completed Unity tasks meet their acceptance criteria.

Can I use checklist-based code review for Unity C# projects?

Yes, you can perform checklist-based code review for Unity C# projects by verifying compilation, analyzing logs, and validating scenes to produce a structured acceptance report.

How do I check Unity scenes for missing scripts and console log errors?

Check Unity scenes for missing scripts and console log errors by inspecting runtime logs for warnings and validating scene integrity during the acceptance review workflow.

What is the best way to document Unity task acceptance results?

Document Unity task acceptance results by generating a structured report output to docs/harness/reports/ after verifying compilation, tests, logs, and scene integrity.