Agent Skills by fuxiang123
Showing 15 vetted skills indexed across 1 GitHub repositories.
brainstorming
Expand concise game ideas into structured design documents for Unity/C# projects.
write-a-prd
Generates a PRD and GitHub issue draft from user input and repository context.
codebase-scout
Analyze Unity project structure, tech stack, and test coverage.
expand-requirements
Decompose design documents into structured, testable requirements for Unity projects.
improve-codebase-architecture
Analyze codebases to identify architectural friction and propose RFC-style design options.
task-coordinator
Coordinate task lifecycles and /fleet parallel execution for Unity AI development.
prd-to-issues
Convert PRDs into GitHub issues with tracer-bullet vertical slices.
task-reviewer
Review completed Unity tasks for compilation, tests, logs, and scene integrity.
software-patterns
Route architecture and design-pattern queries to a curated software patterns knowledge base.
tdd
Guide Unity C# developers through red-green-refactor loops with integration-style tests.
grill-me
Interrogate plans and designs to surface unresolved decisions and ambiguities.
clean-code
Review code for naming, formatting, code smells, and SOLID violations.
pragmatic-programmer
Provide refactoring, debugging, and workflow guidance for code quality improvements.
gof-patterns
Guide Gang of Four design pattern selection with decision guides and pseudocode.
clrs-algorithms
Describe algorithms and data structures with pseudocode and complexity analysis.