What problem does it solve?
This Skill coordinates the performance, visual, audio, tooling, and quality work needed to bring a game feature or area to release quality without losing track of dependencies, review decisions, or remaining risks.
Core Features & Use Cases
- Team Orchestration: Coordinates specialized agents for performance analysis, engine optimization, technical art, audio, tooling, and QA.
- Structured Review Pipeline: Guides assessment, optimization, visual and audio polish, hardening, and release sign-off through explicit approval gates.
- Failure Recovery: Surfaces blocked agents, evaluates dependencies, offers retry or skip options, and produces partial reports when work cannot be completed.
- Use Case: Use this Skill to evaluate and polish a combat system, measure its performance, improve feedback effects and audio, stress-test edge cases, and determine whether it is ready for release.
Quick Start
Use the team-polish skill to polish the combat system and review its performance, presentation, audio, and release readiness.