What problem does it solve?
This Skill enables developers to rapidly build immersive 3D web experiences using Three.js, covering scenes, cameras, lights, loaders, shaders, post-processing, and WebXR to deliver interactive graphics without reinventing the wheel.
Core Features & Use Cases
- 3D scene construction and rendering pipeline: setup scene graph, cameras, lights, and a robust render loop.
- Asset loading and shaders: support for GLTF/FBX loaders, textures, and custom shaders.
- Interactive & immersive experiences: WebXR support for VR/AR experiences, product configurators, architectural walkthroughs, and data visualizations.
- Use Case: Create a product configurator that loads a GLTF model, applies PBR materials, and previews lighting and shadows in real time.
Quick Start
Use this skill to bootstrap a basic scene with a spinning cube, load a GLTF model, and enable OrbitControls to explore.