What problem does it solve?
Three.js provides a high-level, browser-friendly API to create, render, and animate 3D scenes without low-level WebGL boilerplate, enabling developers to deliver rich 3D experiences quickly.
Core Features & Use Cases
- Build high-performance 3D scenes, games, and visualizations with WebGL/WebGPU and a rich library of examples.
- Load assets (GLTF/OBJ/FBX), apply PBR materials, lighting, shadows, and post-processing; explore VR/XR integrations for immersive experiences.
- Use cases include product configurators, architectural visualization, data visualization, interactive tutorials, and VR/AR demonstrations.
- The framework ships extensive examples (556 searchable examples) and APIs to accelerate development and experimentation.
Quick Start
Create a basic Three.js scene by initializing a Scene, Camera, and Renderer, then render a simple rotating cube.