threejs-spectral-ocean
CommunityCreate procedural oceans in Three.js with WebGPU and TSL
Authorlinegel
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill generates procedural oceans in Three.js, leveraging WebGPU and TSL for efficient rendering and high-fidelity visual effects.
Core Features & Use Cases
- Procedural Ocean Generation: Builds large, unbounded-looking water surfaces with realistic wave dynamics.
- WebGPU and TSL: Utilizes WebGPU for efficient GPU-based rendering and TSL for Three.js integration.
- Use Case: Designers and developers can use this Skill to create advanced real-time graphics systems, such as scientific or explanatory views, inspected products, and environments with detailed ocean simulations.
Quick Start
Use the threejs-spectral-ocean skill to generate a procedural ocean and apply it to your Three.js scene.
Dependency Matrix
Required Modules
threethree-webgputhree-tslfft
Components
scriptsreferencesassets
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: threejs-spectral-ocean Download link: https://github.com/linegel/threejs-complete-set-of-skill/archive/main.zip#threejs-spectral-ocean Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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