tilemaps
CommunityMaster Phaser 4 tilemaps: load, layers, collisions.
AuthorRaphe-dev
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Phaser tilemaps can be complex to load, render, and collide correctly across different tilemap formats; this skill consolidates the workflow.
Core Features & Use Cases
- Load Tiled JSON, CSV, or array-based maps into Phaser 4
- Create and manage multiple layers (CPU and GPU) with proper collision, properties, and rendering
- Support for isometric, orthogonal, hexagonal layouts; handle camera culling and dynamic tiles for gameplay scenarios
- Use cases include platformers, top-down maps, and procedurally-generated levels with tile properties
Quick Start
Preload a Tiled JSON map and its tileset, then create a tilemap layer and enable collision properties for gameplay.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: tilemaps Download link: https://github.com/Raphe-dev/phaser-cozy-mmo/archive/main.zip#tilemaps Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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