tools-unity-vcontainer
CommunityStreamlined DI in Unity with VContainer.
Authortjboudreaux
Version1.0.0
Installs0
System Documentation
What problem does it solve?
VContainer provides a structured dependency injection (DI) approach for Unity projects, enabling explicit lifetimes, scopes, and testable code by centralizing object creation and resolution.
Core Features & Use Cases
- Lifetime management through Singleton, Scoped, and Transient patterns, with guidance on avoiding cross-scope leaks.
- Registration patterns including basic, instance, factory, and entry point registrations to compose decoupled systems.
- Injection patterns such as constructor, method, and (optionally) property injection to wire dependencies cleanly.
- Scoped containers and child scopes for feature isolation, with examples of installers and segment loading patterns.
- Common crash fixes and safe resolution practices, including TryResolve and scope-alive checks.
- Testing strategies with DI in Unity, including unit tests and installer validation.
- Editor cleanup considerations to prevent DI-related issues during Play mode.
Quick Start
Configure a LifetimeScope, register services with Singleton lifetimes, and resolve dependencies via constructors to begin using VContainer in Unity.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: tools-unity-vcontainer Download link: https://github.com/tjboudreaux/cc-plugin-unity-gamedev/archive/main.zip#tools-unity-vcontainer Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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