unified-style-guide

Generate a standardized .editorconfig file for Unity C# projects.

71|11|Updated Jan 23, 2026
One-click install
npx skills add https://github.com/nlelouche/Unity-SkillForge --skill unified-style-guide
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unified-style-guide
Source: https://github.com/nlelouche/Unity-SkillForge/tree/main/.agent/skills/00-core-engineering/unified-style-guide
Command: npx skills add https://github.com/nlelouche/Unity-SkillForge --skill unified-style-guide

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill establishes and enforces a consistent C# coding style across Unity projects, ensuring maintainability and readability by generating .editorconfig files and providing architectural guidelines.

Core Features & Use Cases

  • Consistent Formatting: Enforces naming conventions, brace styles, and indentation.
  • Architectural Standards: Promotes SOLID principles, composition over inheritance, and separation of concerns.
  • IDE Configuration: Generates .editorconfig files compatible with Rider, VS Code, and Visual Studio.
  • Use Case: Integrate this Skill at the start of a new Unity project to define coding standards, or use it during code reviews to ensure adherence to best practices.

Quick Start

Install the style guide by running the command to write the .editorconfig file to your project root.

Frequently Asked Questions about unified-style-guide

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I enforce C# coding standards in a Unity project?

You can enforce C# coding standards in Unity by generating a standardized `.editorconfig` file to define naming conventions, formatting rules, and architectural guidelines for your codebase.

What is the best way to set up consistent formatting for Unity C# scripts?

The best way to set up consistent formatting for Unity C# scripts is to use a standardized `.editorconfig` file that enforces brace styles, indentation, and naming conventions across your IDE.

Does the .editorconfig format work with Rider and Visual Studio for Unity development?

Yes, the `.editorconfig` format works with Rider, Visual Studio, and VS Code, allowing you to apply consistent C# coding styles and architectural standards across different IDEs for Unity development.

How do I apply SOLID principles and naming conventions to an existing Unity codebase?

To apply SOLID principles and naming conventions to an existing Unity codebase, implement architectural guidelines that promote composition over inheritance and separation of concerns alongside a standardized `.editorconfig` file.

When should I set up a C# style guide for my Unity project?

You should set up a C# style guide at the start of a new Unity project to define coding standards early, or integrate it during code reviews to ensure adherence to best practices and maintainability.

What coding rules are typically included in a Unity C# style guide?

A Unity C# style guide typically includes coding rules for naming conventions, brace styles, indentation, SOLID principles, and architectural best practices to ensure codebase maintainability and readability.