What problem does it solve? Unity projects accumulate bloat over time: unused materials, duplicate textures, missing script references, and empty folders that inflate builds and cause runtime errors. This Skill audits a Unity project and reports exactly what can be cleaned, with a safe two-step confirmation flow before anything is deleted. ## Core Features & Use Cases - Unused & Duplicate Detection: Find assets not referenced by anything and files duplicated by MD5 content hash, including total wasted megabytes. - Reference Auditing & Repair: Locate missing scripts and null references across GameObjects, then remove broken script components in place. - Safe Deletion Workflow: Deleting assets requires a preview call that returns a confirmToken (5-minute TTL), followed by a confirmation call, so nothing is removed by accident. - Use Case: Before a release, run the duplicate finder on textures, list the largest assets over 1 MB, fix missing scripts, and preview deletion of unused materials to shrink the project safely. ## Quick Start Ask the assistant to scan my Unity project for unused materials, duplicate textures, and missing script references, then show me a deletion preview before removing anything.