What problem does it solve? Unity projects accumulate unused materials, duplicate textures, missing script references, and empty folders over time, bloating builds and causing runtime errors. This Skill audits the project and removes that bloat with safety guardrails. ## Core Features & Use Cases - Asset Auditing: Find unused assets, duplicate files by MD5 hash, large assets by size, and empty folders anywhere under the Assets directory. - Reference Integrity: Detect missing scripts and null references on GameObjects, inspect what references a given asset, and resolve full dependency trees. - Safe Deletion: Delete assets through a two-step confirmToken handshake (preview first, confirm within 5 minutes), and strip missing script components in place. - Use Case: Before a release, run a full audit to find duplicate textures wasting megabytes, preview deletion of unused materials, and fix missing script references across all scenes. ## Quick Start Ask the agent to find duplicate textures and unused materials in the Unity project, then preview which assets would be deleted before confirming the cleanup.