unity-light

Configure and create Unity scene lights with specified properties.

1|Updated Feb 28, 2026
One-click install
npx skills add https://github.com/muddyrain/valley-mas --skill unity-light-muddyrain
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unity-light
Source: https://github.com/muddyrain/valley-mas/tree/main/.codex/skills/unity-skills/skills/light
Command: npx skills add https://github.com/muddyrain/valley-mas --skill unity-light-muddyrain

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Simplifies the management of Unity lighting across scenes by providing a standardized set of commands to create lights and adjust properties consistently.

Core Features & Use Cases

  • Create lights of types Directional, Point, Spot, and Area with sane defaults.
  • Configure color, intensity, range, and shadows in a single call, or batch several lights for efficiency.
  • Use in workflows from level design to cinematic lighting to ensure consistent illumination.

Quick Start

Create a new light named DeskLight with Point type and default properties.

Frequently Asked Questions about unity-light

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I automate Unity lighting setup across multiple scenes?

Automate Unity lighting setup by using standardized commands to create Directional, Point, Spot, and Area lights with consistent properties. You can configure color, intensity, range, and shadows in a single call or batch multiple lights to manage illumination across scenes efficiently.

Can I batch configure light properties like intensity and color in Unity?

Yes, you can batch configure light properties in Unity by applying color (r, g, b), intensity, range, spotAngle, and shadow settings to several lights simultaneously, ensuring consistent illumination for level design and cinematic workflows without manual adjustments.

What is the best way to create a Spot light with custom shadows in Unity?

The best way to create a Spot light with custom shadows in Unity is using automated lighting commands that let you specify the light type, set spotAngle, and enable shadow properties in a single operation, providing sane defaults for quick scene setup.

Does this Unity lighting automation support Area lights for cinematic scenes?

Yes, this Unity lighting automation supports Area lights alongside Directional, Point, and Spot types. It provides sane defaults and allows explicit parameter configuration, making it suitable for cinematic lighting and complex level design scenarios.

What parameters can I set when creating a Point light in Unity?

When creating a Point light in Unity, you can set parameters including name, instanceId, path, color values (r, g, b), intensity, range, and shadows. These explicit fields ensure precise control over light behavior and scene targeting.

Why use automated commands instead of Unity's built-in light editor?

Automated commands replace manual Unity light editor work by providing standardized, scriptable light creation and property management. This ensures consistent illumination across scenes, enables batch operations, and accelerates workflows from level design to cinematic lighting.