unity-light

Create and configure Unity lights in scene hierarchies.

Updated Jan 30, 2026
One-click install
npx skills add https://github.com/Rayzerrek/dotfiles --skill unity-light-rayzerrek
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unity-light
Source: https://github.com/Rayzerrek/dotfiles/tree/main/.pi/agent/skills/unity-skills/skills/light
Command: npx skills add https://github.com/Rayzerrek/dotfiles --skill unity-light-rayzerrek

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill removes the friction of creating, adjusting, and managing Unity scene lights so you can build the right mood and visibility without repetitive manual editing.

Core Features & Use Cases

  • Create Light Types: Add Directional, Point, Spot, or Area lights with the right color, intensity, range, angle, and shadow settings.
  • Batch Lighting Control: Update or toggle multiple lights at once, which is ideal for scene-wide lighting passes and fast iteration.
  • Probes and Baking Checks: Add light probe groups, create reflection probes, and inspect lightmap settings for baked lighting workflows.
  • Use Case: If a scene has several torches and key lights, you can disable them for a night preview, then retune their brightness and shadows in a single pass.

Quick Start

Ask the Skill to create a Unity directional light for the scene and then batch-adjust the existing lights to match the desired mood.

Frequently Asked Questions about unity-light

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I batch adjust Unity lighting properties across multiple scene lights?

To batch adjust Unity lighting, you can update color, intensity, range, spot angle, shadows, and enabled state for multiple lights simultaneously. This allows scene-wide lighting passes and fast iteration without repetitive manual editing of individual light objects.

How do I create different types of Unity lights in my scene hierarchy?

You can create Unity lights by adding Directional, Point, Spot, or Area lights directly to the scene hierarchy. The setup includes configuring the appropriate color, intensity, range, angle, and shadow settings for each specific light type.

What is the best way to manage Unity light probes and reflection probes?

Managing Unity light probes involves adding light probe groups and creating reflection probes within the scene. This process also includes inspecting lightmap settings to support and verify baked lighting workflows effectively.

Can I target Unity scene lights by name or instanceId for safe modifications?

Yes, you can safely target Unity scene lights by either their name or instanceId. This ensures that single-object and batch operations like toggling enabled state or adjusting properties apply only to the intended lights.

How do I inspect lightmap settings for baked lighting in Unity?

To inspect lightmap settings for baked lighting in Unity, you use tools that review the existing lightmap configurations within your scene. This inspection helps verify that your baked lighting workflows are correctly configured.