What problem does it solve? Before editing a Unity project, AI agents and developers often lack reliable context about scene structure, project stack, and script dependencies, leading to blind edits and broken references. This Skill provides read-only analysis of scenes, hierarchies, components, materials, and scripts so changes are made with full structural awareness. ## Core Features & Use Cases - Scene Analysis & Health Checks: Summarize scenes, detect deep hierarchies, empty nodes, missing scripts, and duplicate names with scene_analyze, scene_health_check, and scene_find_hotspots. - Context Export & Reports: Export structured hierarchy, components, and references via scene_context, or save a durable markdown report with scene_export_report. - Project & Script Insight: Detect render pipeline, input, UI, and packages with project_stack_detect, and map script dependency closures with script_dependency_graph. - Use Case: Before refactoring a MonoBehaviour, run script_dependency_graph to see every script affected, then use scene_dependency_analyze to check which scene objects reference it. ## Quick Start Ask the AI to analyze the current Unity scene and report any health issues, hotspots, and the detected project stack before making changes.