unity-physicscore2d-helpers-api

Documents PhysicsRotate, PhysicsTransform, and PhysicsUserData API signatures for Unity 6000.5.

730|105|Updated Mar 4, 2017
One-click install
npx skills add https://github.com/Unity-Technologies/PhysicsExamples2D --skill unity-physicscore2d-helpers-api
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unity-physicscore2d-helpers-api
Source: https://github.com/Unity-Technologies/PhysicsExamples2D/tree/main/.claude/skills/unity-physicscore2d-helpers-api
Command: npx skills add https://github.com/Unity-Technologies/PhysicsExamples2D --skill unity-physicscore2d-helpers-api

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Defines the definitive API surface for Unity U2D PhysicsCore2D Helpers: PhysicsRotate, PhysicsTransform, and PhysicsUserData, including member names and full signatures to guide implementation and integration.

Core Features & Use Cases

  • Exhaustive, auto-generated surface covering fields, properties, and methods with documented signatures for the listed types.
  • Used as a precise reference during development when implementing 2D physics logic in Unity's PhysicsCore2D module.
  • Use Case: reference rotations, transforms, and user data structures to ensure correct API usage and reduce runtime errors.

Quick Start

Open the Unity U2D Physics Core API reference for PhysicsRotate, PhysicsTransform, and PhysicsUserData to start coding with exact member signatures.

Frequently Asked Questions about unity-physicscore2d-helpers-api

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
What is the Unity PhysicsCore2D Helpers API used for?

The Unity PhysicsCore2D Helpers API provides exact member names and signatures for PhysicsRotate, PhysicsTransform, and PhysicsUserData to guide 2D physics implementation and reduce runtime errors.

How do I find exact method signatures for PhysicsTransform in Unity 6000.5?

Access the auto-generated Unity PhysicsCore2D API reference to retrieve exhaustive fields, properties, and method signatures for PhysicsTransform across Unity 6000.5.

Does the Unity PhysicsCore2D Helpers reference cover PhysicsUserData properties?

Yes, the Unity PhysicsCore2D Helpers reference documents all fields, properties, and methods for PhysicsUserData, providing exact signatures for user data structure implementation.

Can I use this PhysicsCore2D API reference for Unity 2D physics rotation logic?

Yes, developers implementing 2D physics rotation logic can use this reference to verify exact member names and signatures for PhysicsRotate to ensure correct API usage.

What are the limitations of using auto-generated Unity PhysicsCore2D API documentation?

This auto-generated Unity PhysicsCore2D API documentation is strictly limited to defining the API surface for PhysicsRotate, PhysicsTransform, and PhysicsUserData in Unity 6000.5, providing signatures rather than tutorials.