What problem does it solve? Unity developers using the PrimeTween Free package need to verify its installation, explore its animation API surface, and write boilerplate MonoBehaviour scripts that correctly own and stop Tween or Sequence handles, which is repetitive and error-prone when done by hand. ## Core Features & Use Cases - Installation and Configuration Inspection: Report whether PrimeTween is installed, its package version, assembly, core types, and the current global runtime values exposed by PrimeTweenConfig. - API Discovery: List public static factory methods from PrimeTween types such as Tween, Sequence, Shake, and PrimeTweenConfig to explore supported animation APIs. - Script Generation: Generate Transform-focused MonoBehaviour scripts for Position, LocalPosition, EulerAngles, LocalEulerAngles, and Scale tweens, plus Sequence scripts using Chain and Group steps, with handles stopped on disable. - Use Case: A developer wants a looping scale punch animation on a UI element. They check the PrimeTween installation status, list available Tween factories, then generate a Sequence script with Chain and Group steps configured for Scale with OutBack easing. ## Quick Start Check whether PrimeTween is installed in my Unity project and generate a MonoBehaviour that tweens a Transform's local position over one second with OutQuad easing.