unity-primetween

Inspect PrimeTween installations and generate runtime tween scripts for Unity.

Updated Aug 31, 2026
One-click install
npx skills add https://github.com/pikachu0310/codex-agent-ops-public --skill unity-primetween-pikachu0310
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unity-primetween
Source: https://github.com/pikachu0310/codex-agent-ops-public/tree/main/.agents/skills/unity-skills/skills/primetween
Command: npx skills add https://github.com/pikachu0310/codex-agent-ops-public --skill unity-primetween-pikachu0310

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve? Working with PrimeTween in Unity requires knowing which package version is installed, which static factory APIs exist, and how to write MonoBehaviours that correctly own and stop their Tween or Sequence handles. This Skill inspects the PrimeTween Free installation and generates runtime animation scripts that follow PrimeTween's handle lifecycle rules instead of DOTween patterns. ## Core Features & Use Cases - Installation Inspection: Report whether PrimeTween is installed as com.kyrylokuzyk.primetween, its package version, assembly, and visible core types. - API Discovery: List public static factory methods from Tween, Sequence, Shake, or PrimeTweenConfig types, and read the current global runtime configuration. - Script Generation: Generate Transform-focused MonoBehaviours for Position, LocalPosition, EulerAngles, LocalEulerAngles, and Scale tweens, plus Sequence scripts using Chain and Group steps defined via JSON. - Use Case: You want a UI panel to scale in with an OutBack ease on enable. Ask for a PrimeTween sequence script, and receive a MonoBehaviour that owns its Sequence handle and stops it on disable. ## Quick Start Check whether PrimeTween is installed in my Unity project and generate a Scale tween script named PanelPop with a 0.2 second duration and OutBack ease.

Frequently Asked Questions about unity-primetween

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate a PrimeTween animation script for Unity?

Use the tween script generator with a className, tweenKind such as LocalPosition or Scale, duration, ease, and cycle settings. It creates a MonoBehaviour that owns its Tween handle and stops it on disable, since PrimeTween handles are non-reusable.

How do I check if PrimeTween is installed in my Unity project?

Run the status query, which reports whether PrimeTween is installed as com.kyrylokuzyk.primetween along with its package version, assembly, and visible core types. PrimeTween must be present under that exact package identifier.

What is the difference between PrimeTween and DOTween script generation?

PrimeTween scripts own and stop their Tween or Sequence handles on disable instead of using DOTween's SetLink, and there is no DOTween-style settings asset. PrimeTweenConfig is runtime state, not a serialized project configuration asset.

Which Transform properties can PrimeTween generated scripts animate?

Generated scripts support Position, LocalPosition, EulerAngles, LocalEulerAngles, and Scale. For APIs outside that set, list the available static factories from Tween, Sequence, Shake, or PrimeTweenConfig first.

Why does PrimeTween script generation return MODE_FORBIDDEN?

Both script generators are auto-forbidden because writing a new .cs file triggers compilation and a Domain Reload, classifying them as high risk. They run only under Bypass mode or through a user-managed Allowlist entry, not under Approval or Auto modes.