unity-sample

Generates and manipulates Unity scene objects with primitive shapes and transform operations.

1|Updated Jan 25, 2026
One-click install
npx skills add https://github.com/mufengbufeng/EF --skill unity-sample-mufengbufeng
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unity-sample
Source: https://github.com/mufengbufeng/EF/tree/main/UnityProject/.claude/skills/unity-skills/skills/sample
Command: npx skills add https://github.com/mufengbufeng/EF --skill unity-sample-mufengbufeng

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Unity scene creation and object manipulation can be tedious for testing, learning, and demos; this Skill provides a ready-to-use toolkit to generate sample scenes and verify API connectivity.

Core Features & Use Cases

  • Generate primitive objects (cube, sphere) and place them at specified coordinates.
  • Modify object transforms (position, rotation, scale) and delete objects by name.
  • Inspect current scene information to validate layouts and object presence.
  • Use cases include quick demos, API connectivity tests, and learning exercises with Unity.

Quick Start

Create a sample scene by generating a cube named Cube1 at position (0,0,0) and then query the current scene info to verify the setup.

Frequently Asked Questions about unity-sample

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate Unity scene objects for API testing?

You can generate Unity scene objects for API testing by using a compact API set to automate the creation of primitive objects like cubes and spheres, placing them at specified coordinates to validate scene layouts.

What's the best way to automate Unity object creation and transforms for demos?

Automating Unity object creation and transforms is best handled by parameterizing primitive object generation, allowing you to modify position, rotation, and scale, and then inspecting the scene info to verify the setup.

Can I delete Unity objects by name during scene inspection?

Yes, you can delete Unity objects by name during scene inspection by calling the object manipulation API, which also supports modifying transforms and validating object presence within the current scene layout.

Does Unity scene generation work without external dependencies?

Unity scene generation works without external dependencies, utilizing a modular object creation toolkit that directly automates scene manipulation and verifies API connectivity within the Unity project environment.

How do I validate Unity scene layouts to verify object presence?

You validate Unity scene layouts by inspecting the current scene information through the API, which queries generated primitive objects and parameterized transforms to confirm object presence and verify the layout.

Why use a compact API set for Unity scene manipulation and learning exercises?

Using a compact API set for Unity scene manipulation streamlines learning exercises and quick demos by automating tedious object creation, parameterized transforms, and scene inspection into a ready-to-use toolkit.