One-click install
npx skills add https://github.com/dyCuong03/unity-agent-team --skill unity-scene-dycuong03
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unity-scene
Source: https://github.com/dyCuong03/unity-agent-team/tree/main/.claude/skills/unity-skills/skills/scene
Command: npx skills add https://github.com/dyCuong03/unity-agent-team --skill unity-scene-dycuong03

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

It helps you create, load, inspect, capture, and manage Unity scene content without manually clicking through Unity’s editor workflow.

Core Features & Use Cases

  • Scene lifecycle control: Create new scenes, load scenes (including additive/multi-scene), save scenes, unload additive scenes, and switch the active scene.
  • Scene understanding: Retrieve scene info and generate a hierarchy tree to see how GameObjects are organized.
  • Visibility and reporting: Capture a screenshot of the current view and search for objects by name pattern, tag, or component type.
  • Use Case: When you need to verify a scene’s structure and produce a visual preview, create or load the target scene, check its hierarchy, take a screenshot, and quickly locate relevant objects for further operations.

Quick Start

Load an existing scene at Assets/Scenes/MainMenu.unity, then capture a 1920x1080 screenshot as MainMenu.png.

Frequently Asked Questions about unity-scene

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I automate Unity scene management like loading and saving without the editor UI?

Unity scene management can be automated to create, load, save, and unload scenes, including additive multi-scene workflows, without manual editor interactions. It supports setting the active scene and controlled scene safety for high-risk operations.

Can I inspect a Unity scene hierarchy and search for GameObjects by component type?

You can inspect a Unity scene hierarchy with configurable depth and search for GameObjects by name pattern, tag, or component type. It generates structured outputs for scene info, hierarchies, and search results.

What is the best way to capture a Unity scene screenshot for visual reporting?

Capturing a Unity scene screenshot for visual reporting is done by rendering the current view to an image file. This allows you to verify scene structure and produce configurable visual previews like a 1920x1080 png.

Does this approach to Unity scene loading support additive multi-scene workflows?

This approach to Unity scene loading fully supports additive multi-scene workflows. You can load scenes additively, retrieve a list of loaded scenes, switch the active scene, and safely unload additive scenes as needed.

How do I retrieve a list of loaded Unity scenes during an editor automation workflow?

To retrieve loaded Unity scenes during an editor automation workflow, you request the loaded scene list output. It returns structured data showing all currently active and additively loaded scenes.

What are the limitations of automating Unity scene operations for high-risk tasks?

Automating Unity scene operations includes controlled scene safety measures to mitigate limitations during high-risk tasks. This ensures operations like unloading additive scenes or switching active scenes execute without corrupting unsaved hierarchy changes.