What problem does it solve? Unity projects accumulate broken references, missing scripts, empty folders, and oversized textures that cause runtime errors and build failures. This Skill scans scenes and project assets to detect these issues and, where safe, cleans them up with preview-first dry-run controls. ## Core Features & Use Cases - Scene and Project Validation: Run comprehensive checks for missing scripts, missing prefabs, duplicate names, null component references, non-convex MeshColliders, and shader compilation errors. - Safe Cleanup with Dry Run: Preview removal of missing script components and empty folders with dryRun=true before committing destructive delete operations. - Asset Health Audits: Find potentially unused assets and flag textures exceeding recommended sizes for your target platform. - Use Case: Before a production build, run validate_scene and validate_texture_sizes to catch issues, preview validate_fix_missing_scripts, then apply fixes only after reviewing the dry-run report. ## Quick Start Ask the AI to validate the current Unity scene for missing scripts and broken references, then preview cleanup of empty folders using dry run mode.