unity-validation

Validate Unity project scenes and references for missing scripts and broken links.

1|Updated Feb 22, 2024
One-click install
npx skills add https://github.com/Stardust-liu/EDC_Framework --skill unity-validation-stardust-liu
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unity-validation
Source: https://github.com/Stardust-liu/EDC_Framework/tree/main/Assets/AI/Unity-Skills-1.5.5/unity-skills/skills/validation
Command: npx skills add https://github.com/Stardust-liu/EDC_Framework --skill unity-validation-stardust-liu

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Project health and consistency in Unity projects by validating scenes, references, and overall structure to find issues early and prevent runtime problems.

Core Features & Use Cases

  • Validate scenes for missing scripts, broken references, and structural issues
  • Detect missing scripts and broken references across scenes, prefabs, and assets
  • Cleanup and health checks for project organization and consistency
  • Provide comprehensive reports with counts and itemized lists for remediation
  • Use cases: pre-build checks, post-import validation, ongoing health monitoring

Quick Start

Analyze your Unity project to identify missing scripts, broken references, and health issues with a single command.

Frequently Asked Questions about unity-validation

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I automatically find missing scripts and broken references in a Unity project?

You can validate Unity project health by running an automated check that scans scenes, prefabs, and assets to identify missing scripts and broken references. This process returns structured results with itemized lists for straightforward remediation.

What is the best way to perform a pre-build health check for Unity scenes?

Performing a pre-build health check involves validating Unity scene structures and asset references to catch misconfigurations early. This deterministic validation workflow outputs comprehensive reports detailing issue counts and reference failures before runtime.

Do I need any specific dependencies to run Unity validation checks?

No specific dependencies are required to run Unity validation checks. The validation tool operates independently to scan project structure, identify missing scripts, and detect broken references without needing external components.

Can I automatically cleanup broken references after detecting them in Unity?

Yes, you can enable optional cleanup steps after the validation process identifies broken references and missing scripts. This allows for immediate remediation of structural issues and misconfigurations found across Unity assets and scenes.

How does Unity project validation handle post-import asset checks?

Unity project validation handles post-import checks by scanning newly imported assets and scenes for structural issues and broken references. It provides comprehensive reports with itemized lists to ensure ongoing project consistency and prevent runtime problems.

What limitations exist when validating Unity scenes for missing scripts?

The validation process focuses on deterministic detection of missing scripts and structural issues but requires manual review of the itemized lists for complex reference failures. It provides counts and data to guide remediation rather than fully automating all fixes.