unreal-inputcore
OfficialMaster Unreal Engine input foundations with confidence
AuthorOrionUE
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps developers diagnose and modify Unreal Engine low-level input systems without confusing key identity, input state, action mappings, and UI input layers.
Core Features & Use Cases
- InputCore Analysis: Guides work with FKey, EKeys, FKeyDetails, FInputKeyManager, key metadata, classifications, and platform input conversion.
- Legacy Input Support: Helps inspect UPlayerInput, UInputComponent, action and axis mappings, and input component stack behavior alongside modern systems.
- Compatibility Workflows: Clarifies boundaries between InputCore, EnhancedInput, CommonInput, and project-specific input frameworks during debugging and implementation.
Quick Start
Use the unreal-inputcore skill to analyze this Unreal Engine input issue and identify the relevant FKey, InputCore, or legacy input systems involved.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: unreal-inputcore Download link: https://github.com/OrionUE/Orion_FreeEdition/archive/main.zip#unreal-inputcore Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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