ux-design

Author UX specifications from game concepts and player journeys using Markdown.

Updated May 24, 2026
One-click install
npx skills add https://github.com/LeKay/ai-game --skill ux-design-lekay
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: ux-design
Source: https://github.com/LeKay/ai-game/tree/main/.claude/skills/ux-design
Command: npx skills add https://github.com/LeKay/ai-game --skill ux-design-lekay

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill requires markdown, yaml, python, and includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill provides a structured approach to authoring UX specifications, ensuring a comprehensive and user-centered design.

Core Features & Use Cases

  • Guided Spec Authoring: Walks you through creating UX specifications for screens, flows, or HUDs.
  • Context-Aware Design: Reads game concepts, player journeys, and relevant documentation to provide tailored guidance.
  • Output Templates: Produces UX specifications or HUD designs using predefined templates.
  • Use Case: When you need to create a detailed UX spec for a new game screen, this Skill can guide you through the process, considering the game's vision, player journey, and UI requirements.

Quick Start

Invoke the ux-design skill with the screen name you're designing, e.g., 'main-menu' or 'hud'.

Frequently Asked Questions about ux-design

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I write a UX specification for a game screen?

Yes, you can design game HUDs by passing 'hud' as the screen name. The process reads game concepts and player journeys to generate tailored HUD designs and UI requirements using predefined templates.

What do I need to create UX specs using Markdown and YAML?

To create UX specs, you need Markdown files for documentation and YAML frontmatter for discovery. The processing logic also requires Python libraries to read context from your game concepts and player journey documentation.

How does context-aware UX design work for game interfaces?

Context-aware UX design works by reading existing game concepts, player journeys, and relevant documentation. This context is processed to provide tailored guidance and predefined output templates for your interface design.

Can I use this approach to document player journey UI requirements?

Yes, you can document player journey UI requirements by invoking the process with your target screen name. It reads player journey context to ensure the resulting UX specification is user-centered and comprehensive.

What is the best way to structure a game UX design document?

The best way to structure a game UX design document is using predefined templates with YAML frontmatter and Markdown. This ensures comprehensive specification authoring by organizing UI requirements and player journey context systematically.