vcontainer
CommunityLightweight DI for Unity with LifetimeScopes
Software Engineering#unity#dependency-injection#constructor-injection#monobehaviour#vcontainer#lifetime-scope#di-framework
AuthorXeldarAlz
Version1.0.0
Installs0
System Documentation
What problem does it solve?
VContainer provides a lightweight dependency injection framework for Unity, enabling clean wiring of services, lifetime management, and decoupled components to improve testability and maintainability.
Core Features & Use Cases
- Plain C# constructor injection for non-MonoBehaviour classes and scriptable objects
- MonoBehaviour integration via [Inject] methods and component registrations
- LifetimeScope hierarchy with singleton, scoped, and transient lifetimes across scenes
- Factory and registration patterns to compose complex object graphs without service locators
- Real-world use: structuring game systems (audio, UI, gameplay) behind interfaces to simplify testing and iteration
Quick Start
Instantiate and wire Unity objects with VContainer to automatically resolve dependencies and manage lifetimes across scenes.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: vcontainer Download link: https://github.com/XeldarAlz/KlondikeSolitaire/archive/main.zip#vcontainer Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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