webgpu-threejs-tsl

Develops WebGPU-enabled Three.js apps with Three.js Shading Language (TSL).

88|19|Updated Jun 21, 2026
One-click install
npx skills add https://github.com/dedekpo/stylized-scene --skill webgpu-threejs-tsl-dedekpo
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: webgpu-threejs-tsl
Source: https://github.com/dedekpo/stylized-scene/tree/main/.agents/webgpu-threejs-tsl
Command: npx skills add https://github.com/dedekpo/stylized-scene --skill webgpu-threejs-tsl-dedekpo

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) and assets (resource) components.

What problem does it solve?

This Skill solves the problem of developing complex WebGPU-enabled Three.js applications using the Three.js Shading Language (TSL), allowing users to leverage GPU power for advanced graphics and visual effects.

Core Features & Use Cases

  • WebGPU Integration: Provides comprehensive guidance for integrating WebGPU into Three.js projects.
  • TSL Shader Development: Offers tutorials and examples for writing custom TSL shaders.
  • Compute Shaders: Demonstrates GPU compute tasks with examples.
  • Post-Processing: Explains how to implement post-processing effects in Three.js.
  • Use Case: Ideal for game developers, visualizers, and anyone looking to create high-performance 3D graphics in the browser.

Quick Start

Use the webgpu-threejs-tsl skill to generate a basic WebGPU project template with TSL support.

Frequently Asked Questions about webgpu-threejs-tsl

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I write custom shaders in Three.js using TSL?

This skill provides templates and examples for writing custom TSL shaders in Three.js. TSL is a node-based system that simplifies GPU shader development, allowing you to create complex visual effects without writing raw GLSL.

How do I set up a WebGPU renderer in a Three.js project?

You can set up a WebGPU renderer in a Three.js project by generating a basic WebGPU project template with TSL support. This skill offers comprehensive guidance for integrating the WebGPU renderer to leverage GPU acceleration in your 3D applications.

Can I run GPU compute tasks in Three.js with WebGPU?

Yes, you can run GPU compute tasks in Three.js with WebGPU by utilizing compute shaders. This skill demonstrates how to implement and execute GPU compute tasks to handle complex calculations and visual effects directly on the graphics card.

How do I implement post-processing effects in WebGPU Three.js?

You implement post-processing effects in WebGPU Three.js by applying TSL node materials and WebGPU-specific rendering pipelines. This skill explains how to configure and apply post-processing effects to enhance the visual output of your 3D graphics.

Do I need prior WebGL experience to develop Three.js apps with TSL?

Prior WebGL experience is helpful but not strictly required to develop Three.js apps with TSL. This skill provides documentation and examples for WebGPU renderer setup and TSL syntax, making it accessible for developers aiming to build high-performance 3D graphics.