webgpu-wgsl-uniformity

Official

Ship uniformity-safe WGSL shaders

AuthorImpertio-Studio
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Use this Skill when WGSL shaders fail uniformity analysis or when optional language and device features need to be enabled safely. It prevents shader-creation errors caused by sampling, derivatives, barriers, or diagnostics being placed in the wrong control flow.

Core Features & Use Cases

  • Uniformity Fixes: Identifies when texture sampling, derivatives, or workgroup barriers must be moved into uniform control flow.
  • Directive Guidance: Explains how to place enable, requires, and diagnostic directives correctly at the top of a shader.
  • Feature Gating: Helps pair shader features with host-side device checks so f16, subgroups, and other optional capabilities compile reliably.
  • Use Case: Debug a fragment shader that triggers derivative_uniformity, then rewrite it so sampling is hoisted safely and the shader validates on WebGPU.

Quick Start

Ask for help fixing a WGSL shader that triggers a uniformity diagnostic, and the Skill will show the correct control-flow rewrite, directive placement, and feature gating.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: webgpu-wgsl-uniformity
Download link: https://github.com/Impertio-Studio/WebGPU-Claude-Skill-Package/archive/main.zip#webgpu-wgsl-uniformity

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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