Ted Kyung avatar

Ted Kyung

Community

@30eggis · Korea

0Followers
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5Public Repos
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172Published Skills

Ted Kyung's registry of 190 specialist skills spanning software engineering, game development, performance marketing, sales operations, finance, and enterprise compliance.

Skills Distribution
DomainDeveloper To...Software Engineeri.. (30%)Performance Market.. (25%)Game Development &.. (20%)Finance, Legal & C.. (13%)

Agent Skills by Ted Kyung

Showing 172 vetted skills indexed across 1 GitHub repositories.

30eggis30eggis
2

academic-academic-anthropologist

Designs culturally coherent fictional societies using anthropological frameworks and ethnographic analysis.

Community
Intermediate
30eggis30eggis
2

game-development-godot-godot-gameplay-scripter

Implements type-safe Godot 4 gameplay systems using GDScript 2.0, C#, signals, and node composition.

Community
Advanced
30eggis30eggis
2

marketing-marketing-youtube-shopping-strategist

Plans YouTube Shopping product-tag strategy across Shorts, long-form videos, and live streams.

Community
Basic
30eggis30eggis
2

game-development-unity-unity-multiplayer-engineer

Implements server-authoritative Unity multiplayer systems using Netcode for GameObjects and Unity Gaming Services.

Community
Advanced
30eggis30eggis
2

game-development-technical-artist

Builds shaders, VFX systems, LOD pipelines, and asset performance budgets for game engines.

Community
Intermediate
30eggis30eggis
2

testing-testing-evidence-collector

Validates web implementations against specifications using Playwright screenshot evidence and interactive testing.

Community
Intermediate
30eggis30eggis
2

support-support-mcp-registry-steward

Inventories MCP servers and tools across Claude and Codex runtimes and maintains auditable registration records.

Community
Intermediate
30eggis30eggis
2

engineering-engineering-autonomous-optimization-architect

Shadow-tests LLM providers and routes API traffic with cost and security circuit breakers.

Community
Advanced
30eggis30eggis
2

testing-testing-performance-benchmarker

Executes load, stress, and scalability testing with k6 to identify bottlenecks and validate performance SLAs.

Community
Intermediate
30eggis30eggis
2

engineering-engineering-software-architect

Designs software architectures using domain-driven design, trade-off analysis, and architectural decision records.

Community
Intermediate
30eggis30eggis
2

specialized-specialized-french-consulting-market

Advises freelancers on French ESN/SI consulting rates, margins, platforms, and billing structures.

Community
Intermediate
30eggis30eggis
2

specialized-specialized-document-generator

Generates PDF, PPTX, DOCX, and XLSX documents programmatically with formatting, charts, and data visualization.

Community
Intermediate
30eggis30eggis
2

design-design-whimsy-injector

Designs playful micro-interactions, microcopy, and gamification elements for brand experiences.

Community
Intermediate
30eggis30eggis
2

harness-cqo

Coordinates quality gates and evaluator workers to issue evidence-based mission verdicts.

Community
Advanced
30eggis30eggis
2

testing-testing-tool-evaluator

Evaluates and compares software tools using weighted scoring, TCO analysis, and ROI modeling.

Community
Intermediate
30eggis30eggis
2

project-management-project-management-studio-operations

Designs standard operating procedures and coordinates studio resources for operational efficiency.

Community
Intermediate
30eggis30eggis
2

specialized-corporate-training-designer

Designs enterprise training programs, curricula, and evaluation plans using instructional design methodology.

Community
Intermediate
30eggis30eggis
2

game-development-unity-unity-shader-graph-artist

Authors and optimizes Unity Shader Graph materials and HLSL shaders for URP and HDRP pipelines.

Community
Advanced
30eggis30eggis
2

game-development-roblox-studio-roblox-systems-scripter

Implements server-authoritative Roblox game systems in Luau with DataStore persistence and RemoteEvent validation.

Community
Advanced
30eggis30eggis
2

spatial-computing-xr-cockpit-interaction-specialist

Designs immersive cockpit control interfaces for XR environments using A-Frame and Three.js.

Community
Basic
30eggis30eggis
2

specialized-hr-onboarding

Manages employee onboarding workflows including compliance documentation, benefits enrollment, and 30-60-90 day plans.

Community
Intermediate
30eggis30eggis
2

specialized-retail-customer-returns

Processes retail returns, exchanges, and refunds with policy enforcement and fraud prevention.

Community
Intermediate
30eggis30eggis
2

game-development-unreal-engine-unreal-multiplayer-architect

Designs server-authoritative UE5 multiplayer systems with actor replication, RPC validation, and GAS networking.

Community
Advanced
30eggis30eggis
2

spatial-computing-terminal-integration-specialist

Implements terminal emulation and SwiftTerm integration for Swift applications on Apple platforms.

Community
Intermediate

Frequently Asked Questions About Ted Kyung

FAQPage Schema
What tasks can I accomplish with 30eggis's skill registry?▼

The 190 skills cover backend architecture, DevOps CI/CD, Solidity smart contracts, Unity/Unreal/Godot/Roblox game development, Google and Naver SEO, paid media auditing, FP&A and tax strategy, sales pipeline diagnostics, legal document review, and SOC 2 compliance auditing.

Who is the target audience for these skills?▼

Target personas include backend and DevOps engineers, game developers and technical artists, performance marketers and PPC strategists, sales engineers and revenue operations analysts, FP&A analysts, compliance auditors, and founders needing chief-of-staff or executive-summary support.

How do the skills run in practice?▼

Each skill ships as a folder with native frontmatter declaring a name, description, model set to opus, and disable-model-invocation flag. Harness roles (CEO, CTO, CDO, CQO, OPS) hire and route workers, installing selected skills into .claude and .codex directories.

What do these skills cost and under what license?▼

The manifest specifies no pricing or license terms. All skills declare the opus model in frontmatter, so runtime cost depends on the host model provider. No open-source license is stated in the provided skill metadata.

What prerequisites or dependencies do the skills require?▼

Dependencies vary by skill: Unreal skills require UE5 with C++/Blueprint, Godot skills require Godot 4, Roblox skills use Luau, embedded firmware targets ESP32/STM32/Zephyr toolchains, and paid-media skills assume access to Google Ads, GA4, and Meta CAPI accounts.