Agent Skills by Kirill Kornilov
Showing 68 vetted skills indexed across 1 GitHub repositories.
unity-skills-index
Index Unity Skills modules and expose schema endpoints for agent routing.
unity-addressables-design
Codify Unity Addressables design rules across versions 1.22.3 and 2.9.1.
unity-cinemachine
Automate Cinemachine virtual camera creation, configuration, and target assignment in Unity.
unity-decal
Create, inspect, batch-edit, and validate URP DecalProjectors and DecalRendererFeature setups.
unity-ui
Create and configure Unity UI elements with layout and anchoring.
unity-shadergraph
Create, inspect, and edit Unity Shader Graph assets with constrained operations.
unity-probuilder
Create and edit ProBuilder meshes for Unity level blockouts.
unity-adr
Generate structured Architecture Decision Records for Unity projects.
unity-blueprints
Bootstrap Unity mini-games with a lightweight architecture blueprint.
unity-importer
Modify Unity asset import settings for textures, audio, and models.
unity-bookmark
Save, list, and navigate to named Unity Scene View camera bookmarks.
unity-patterns
Select 1-3 justified Unity design patterns for a given scenario.
unity-asset
Automate Unity asset import, move, delete, and organization tasks.
unity-test
Run Unity EditMode and PlayMode tests and poll results via jobId.
unity-testability
Isolate Unity MonoBehaviour logic into pure C# classes for testability.
unity-inspector
Guide Unity Inspector UX by applying serialization and UI layout attributes.
unity-dotween-design
Codify DOTween best practices for safe lifecycle management in Unity.
unity-camera
Control the Unity Editor Scene View camera transform, alignment, and projection modes.
unity-optimization
Optimize Unity project textures, meshes, and assets for runtime performance.
unity-smart
Query Unity scene objects with SQL-like filters and apply spatial layouts.
unity-async
Select optimal Unity runtime scheduling models for given tasks.
unity-xr
Configure XR rigs, interactions, locomotion, and UI using Unity's XR Interaction Toolkit.
unity-component
Add, remove, and configure components on Unity GameObjects.
unity-scene-contracts
Generate formal scene contracts for Unity scenes with validation rules.