unity-decal

Create, inspect, batch-edit, and validate URP DecalProjectors and DecalRendererFeature setups.

Updated Mar 30, 2026
One-click install
npx skills add https://github.com/krl76/MP-Study-Projects --skill unity-decal
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unity-decal
Source: https://github.com/krl76/MP-Study-Projects/tree/main/Practice1/.codex/skills/unity-skills/skills/decal
Command: npx skills add https://github.com/krl76/MP-Study-Projects --skill unity-decal

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

URP Decal Projector management helps teams create, inspect, configure, batch edit, and validate DecalProjectors and DecalRendererFeature setups across URP scenes, reducing manual steps and configuration drift.

Core Features & Use Cases

  • Create Decal Projectors in URP scenes.
  • Inspect and batch-edit DecalProjector properties across multiple objects.
  • Ensure the DecalRendererFeature is present and correctly configured for URP decals.

Quick Start

Create a Decal Projector and verify its state by calling decal_get_info

Frequently Asked Questions about unity-decal

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I batch edit DecalProjector properties across multiple objects in Unity URP?

Batch edit DecalProjector properties by using decal_set_properties_batch to configure multiple decal objects simultaneously across URP scenes. This reduces manual steps and configuration drift when managing large numbers of projectors.

How do I ensure the DecalRendererFeature is present and correctly configured in Unity URP?

Ensure the DecalRendererFeature is configured by calling decal_ensure_renderer_feature, which validates URP decal readiness. This enforces correct DecalRendererFeature setups, preventing decals from failing to render due to missing renderer features.

What is the best way to inspect DecalProjectors in a Unity URP scene?

Inspect DecalProjectors in URP scenes by calling decal_get_info, which retrieves the current state and properties of decal objects. This allows you to verify decal configurations and discover existing projectors across scenes.

Can I automate DecalProjector creation across multiple URP scenes?

Automate DecalProjector creation across URP scenes using decal_create, which generates new decals programmatically. This supports reliable decal workflows by standardizing projector creation and reducing manual placement errors.

Does this URP decal workflow require any specific Unity project setup?

URP decal workflows require Unity-compatible scripts operating within URP projects. The process validates DecalRendererFeature setups and manages DecalProjectors, ensuring your project environment supports reliable decal rendering before creation or batch editing.