What problem does it solve?
This Skill removes the trial-and-error of placing decals in Unity URP by helping you create, inspect, edit, and safely remove Decal Projectors while keeping the renderer ready for them.
Core Features & Use Cases
- Create Decal Projectors for marks, grime, damage, stickers, and other surface-projected details in URP scenes.
- Inspect and edit existing projectors so you can verify real scene state before changing size, rotation, fade, or material-related settings.
- Batch manage decals and renderer setup when you need to update many projectors or enable the Decal Renderer Feature on the target URP renderer.
- Use case: A level artist can add wall damage decals across multiple props, confirm the renderer feature is enabled, and then tune the projectors without guessing at hidden state.
Quick Start
Use the unity-decal skill to create a URP Decal Projector and ensure the target renderer has the Decal Renderer Feature enabled.