unity-decal

Configure and manage URP Decal Projectors in Unity scenes.

1|Updated May 21, 2026
One-click install
npx skills add https://github.com/YiDuandtdt/Bone-Throne --skill unity-decal-yiduandtdt
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unity-decal
Source: https://github.com/YiDuandtdt/Bone-Throne/tree/main/.agents/skills/unity-skills/skills/decal
Command: npx skills add https://github.com/YiDuandtdt/Bone-Throne --skill unity-decal-yiduandtdt

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

URP Decal Projector creation and configuration plus DecalRendererFeature setup. Use when users want to create, inspect, configure, batch-edit, delete or validate URP DecalProjectors in the scene, or ensure the active URP renderer has DecalRendererFeature attached. HDRP decal APIs are out of scope. Triggers (EN): decal, Decal Projector, DecalProjector, URP decal, DecalRendererFeature, decal renderer feature, decal material, projector. Triggers (ZH): 贴花, 贴花投射器, 投影贴花, URP 贴花, DecalProjector, 贴花渲染器特性.

Core Features & Use Cases

  • Decal creation, inspection, and batch editing in URP scenes.
  • Ensure DecalRendererFeature is present on the active URP renderer.
  • Real-time validation of DecalProjectors and materials in Unity.

Quick Start

Create and configure a Decal Projector in the active Unity scene.

Frequently Asked Questions about unity-decal

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create and configure a URP Decal Projector in my Unity scene?

You can create and configure URP Decal Projectors by using this skill to instantiate, inspect, and batch-edit DecalProjector properties directly. It manages the setup process and ensures correct configuration within your active Unity scene.

Why are my URP decals not showing up in the scene?

URP decals might not render if the active URP renderer lacks a DecalRendererFeature. This skill validates your renderer setup and ensures the DecalRendererFeature is properly attached to make decals visible.

Can I batch edit DecalProjector properties across multiple objects in Unity?

Yes, you can batch edit DecalProjector properties across multiple objects in Unity. This skill supports batch operations to update, validate, and manage multiple decals simultaneously for efficient scene editing.

Does this skill work with HDRP decal projectors in Unity?

No, this skill does not work with HDRP decal APIs. It is specifically designed for Unity projects using the Universal Render Pipeline (URP) to manage DecalProjectors and validate DecalRendererFeature setups.

What is the best way to validate decal materials and projectors in a URP scene?

The best way to validate decal materials and DecalProjectors in a URP scene is using this skill's real-time validation. It inspects projector configurations and verifies renderer feature attachments with reliable error handling.