Agent Skills by yiduandtdt
Showing 69 vetted skills indexed across 1 GitHub repositories.
unity-skills-index
Index Unity Skills modules with mode labels and usage guidance.
unity-addressables-design
Provide version-aware design rules for Unity Addressables migrations across 1.22.3 and 2.9.1.
unity-cinemachine
Create and configure Cinemachine virtual cameras for CM2/CM3 in Unity.
unity-decal
Configure and manage URP Decal Projectors in Unity scenes.
unity-unitask-design
Enforce UniTask design rules for Unity async programming.
unity-ui
Create Unity UGUI canvases, panels, buttons, and layouts programmatically.
unity-shadergraph
Inspect and edit Unity Shader Graph assets with constrained node operations.
unity-probuilder
Create and edit ProBuilder meshes for Unity level blockouts.
unity-adr
Document Unity architecture decisions with structured frontmatter templates.
unity-blueprints
Provide a starter architecture blueprint for Unity mini-game prototyping.
unity-importer
Configure Unity asset import settings for textures, audio, and models.
unity-bookmark
Save and recall Unity Scene View camera positions and selections as named bookmarks.
unity-patterns
Select Unity design patterns for scenarios involving events, state machines, and object pools.
unity-asset
Automate Unity asset import, organization, labeling, and AssetDatabase refresh.
unity-test
Orchestrates asynchronous Unity Test Runner jobs for EditMode and PlayMode with polling via jobId.
unity-testability
Decouple Unity business logic from MonoBehaviours for pure C# unit tests.
unity-inspector
Analyze Unity MonoBehaviour scripts and recommend Inspector serialization best practices.
unity-dotween-design
Codify DOTween usage guidelines for Unity projects and teams.
unity-camera
Control Unity Scene View and Game Camera transforms and properties.
unity-optimization
Automate Unity asset and scene optimization for PC and mobile builds.
unity-smart
Query and manipulate Unity scene objects with spatial filters and layout patterns.
unity-async
Recommend scheduling models and lifecycle management for Unity runtime work.
unity-xr
Configure XR rigs and interaction components in Unity projects.
unity-component
Manage Unity GameObject components with add, remove, list, copy, enable, and property operations.