unity-shadergraph

Community

Safely edit and inspect Shader Graph assets.

Authorkrl76
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Shader Graph asset workflows in Unity require safe creation, inspection, and constrained editing of graphs, ensuring you don't break dependencies or misalign nodes.

Core Features & Use Cases

  • Create Shader Graph assets from templates or start from a blank graph.
  • Inspect live graph structure: nodes, slots, edges, properties, and keywords.
  • Perform constrained edits with a whitelist of editable settings and reserved IDs.
  • Manage Sub Graph assets for complex graph setups and reuse.

Quick Start

Create or locate a Shader Graph asset, inspect its live structure, then apply constrained edits using the available commands.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: unity-shadergraph
Download link: https://github.com/krl76/MP-Study-Projects/archive/main.zip#unity-shadergraph

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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