Tane Piper avatar

Tane Piper

Community

@tanepiper · Amsterdam

392Followers
|
134Public Repos
|
21Published Skills

Software Engineering Leader @ Inter @IKEA Systems BV

Agent Skills by Tane Piper

Showing 21 vetted skills indexed across 1 GitHub repositories.

tanepipertanepiper
27

structural-physics

Validate structural integrity for Three.js building components.

Community
Advanced
tanepipertanepiper
27

shader-sdf

Provide a GLSL library of 2D/3D Signed Distance Functions and boolean operations.

Community
Intermediate
tanepipertanepiper
27

shader-router

Route GLSL shader tasks to relevant SKILL.md files for implementation.

Community
Basic
tanepipertanepiper
27

shader-noise

Generate multiple procedural noise types for GLSL shader textures.

Community
Intermediate
tanepipertanepiper
27

webgl

Build GPU-accelerated WebGL2 visuals and shader pipelines for holographic HUDs.

Community
Advanced
tanepipertanepiper
27

postfx-effects

Apply cinematic post-processing effects to React Three Fiber 3D scenes.

Community
Intermediate
tanepipertanepiper
27

shader-fundamentals

Teach GLSL vertex and fragment shader fundamentals with practical examples.

Community
Basic
tanepipertanepiper
27

algorithmic-art

Generate seed-based generative art with p5.js in self-contained HTML.

Community
Advanced
tanepipertanepiper
27

particles-physics

Apply forces, fields, and constraints to particles with Euler, Verlet, or RK4 integration.

Community
Advanced
tanepipertanepiper
27

terrain-integration

Coordinate terrain-aware foundation placement and pillar generation for building systems.

Community
Advanced
tanepipertanepiper
27

postfx-router

Route post-processing requests to specialized SKILL.md pipeline definitions.

Community
Intermediate
tanepipertanepiper
27

particles-gpu

Render large particle counts via GPU instancing and custom shaders in Three.js.

Community
Advanced
tanepipertanepiper
27

postfx-composer

Standardize Three.js post-processing workflows with a reusable EffectComposer setup.

Community
Advanced
tanepipertanepiper
27

scientific-documentation

Generate research-grade Word documentation with academic structure and code analysis.

Community
Advanced
tanepipertanepiper
27

webgl-expert

Design and implement WebGL applications with GLSL shaders and rendering pipelines.

Community
Advanced
tanepipertanepiper
27

postfx-bloom

Implement UnrealBloomPass bloom effects in Three.js scenes with React Three Fiber.

Community
Intermediate
tanepipertanepiper
27

particles-lifecycle

Manage particle birth, life, and death cycles with pooling in TypeScript and Three.js.

Community
Advanced
tanepipertanepiper
27

building-mechanics

Implement spatial indexing, physics modes, and multiplayer synchronization for Three.js building systems.

Community
Advanced
tanepipertanepiper
27

threejs

Create interactive 3D web scenes using Three.js with OrbitControls and GLTF/FBX loading.

Community
Intermediate
tanepipertanepiper
27

shader-effects

Apply shader-based visual effects to real-time rendered frames.

Community
Advanced
tanepipertanepiper
27

particles-router

Route particle system tasks to specialized GPU, physics, and lifecycle skills.

Community
Basic