IvanMurzakIvanMurzakCommunityยท81 Agent Skills Included

Unity-MCP

Control Unity Editor and games with AI agents via MCP

Connects AI agents like Claude, Cursor, and Copilot to the Unity Editor and running games through MCP. Automates scene building, asset management, C# script writing, test runs, and debugging without manual editor clicking. Ships 70+ ready tools plus a CLI so agents complete full game development workflows from plain-English requests.
npx skills add IvanMurzak/Unity-MCP --all -g -y
Available:

Tells the AI agent how the Unity-MCP bridge is structured, which architecture and coding rules to follow, and where to find detailed guidance before executing or reviewing Unity skill operations.

All Skills in This Repository (81)

Pure Emerald Level Indicators
๐Ÿ“ฆ In Repo
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github-pr-review-fix

Validate GitHub PR review comments and apply minimal fixes in place.

Community
Advanced
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build-cli

Builds the unity-mcp-cli TypeScript tool and links it globally.

Community
Intermediate
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assets-create-folder

Create folders under Unity Assets and return their GUIDs.

Community
Intermediate
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scene-open

Open Unity scenes from asset references in Single or Additive modes.

Community
Intermediate
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IvanMurzakIvanMurzak

gameobject-component-add

Attach namespace-qualified components to GameObjects in Unity Prefabs or Scenes.

Community
Intermediate
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gameobject-find

Locate a GameObject in an opened Prefab or active Scene and return its metadata.

Community
Intermediate
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ping

Echo a supplied message or return 'pong' for CLI readiness checks.

Community
Basic
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unity-version-split

Split C# files into Unity 6.5+ and pre-6.5 variants with preprocessor guards.

Community
Intermediate
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unity-initial-setup

Automate Unity-MCP initial setup, installing unity-mcp-cli and generating starter skills.

Community
Intermediate
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package-search

Search Unity registry and installed packages by name and substring queries.

Community
Intermediate
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scene-save

Save opened Unity scenes to .unity asset files via unity-mcp-cli.

Community
Intermediate
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IvanMurzakIvanMurzak

object-get-data

Retrieve serialized Unity Object fields and properties via paths or viewQuery.

Community
Intermediate

Frequently Asked Questions

FAQPage Schema
How to install Unity-MCP?โ–ผ

Run `npx skills add IvanMurzak/Unity-MCP --all -g -y` in your terminal to install the full skill suite globally.

What can AI agents do in Unity with this suite?โ–ผ

Agents can create GameObjects, edit components and materials, manage scenes and prefabs, write C# scripts, run tests, read console logs, and capture screenshots directly inside the Unity Editor.

Which AI agents work with Unity-MCP?โ–ผ

It works with Claude Code, Cursor, GitHub Copilot, Codex, Gemini, Windsurf, and any other MCP-compatible client with no vendor lock-in.

Can AI run inside my compiled Unity game?โ–ผ

Yes. Unlike editor-only tools, this plugin works at runtime, enabling live AI debugging and dynamic NPC behavior inside your built game.

Do I need coding experience to use Unity-MCP?โ–ผ

No. After setup, you describe tasks in plain English and your AI agent executes the underlying Unity operations for you.

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